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unity shADEr和hlsl的区别

Metal API:有人说,Metal API是iOS的未来。如果你完全不关心Android,PC,Xbox,PS等平台,那么你的确可以奉之为圭臬。反正,Unity3d 是不支持用Metal写的,而且他们说近期也没有要去支持Metal的打算。他们只支持自动编译成Metal API,但这样你...

当然是可得!

What language should I study for making shaders in Unity3d? Yesterday I said Cg/HLSL was the best choice for writing shaders in Unity. A couple of other interesting opinions came out so I did a bit of reading before making this...

What language should I study for making shaders in Unity3d? Yesterday I said Cg/HLSL was the best choice for writing shaders in Unity. A couple of other interesting opinions came out so I did a bit of reading before making this。

What language should I study for making shaders in Unity3d? Yesterday I said Cg/HLSL was the best choice for writing shaders in Unity. A couple of other interesting opinions came out so I did a bit of reading before making this...

Unity 中的 .shader 使用的是 Cg 的 GPU着色语言,而 Cg 很多其它的三维软件也支持,并且如果你熟悉GPU编程,其实 Cg/HLSL/GLSL 这三个主流的GPU编程语言是很近似的,很容易把一个改写为另一个,GPU执行的基本流程也都是顶点着色=>生成图元=>光...

What language should I study for making shaders in Unity3d? Yesterday I said Cg/HLSL was the best choice for writing shaders in Unity. A couple of other interesting opinions came out so I did a bit of reading before making this。

Metal API:有人说,Metal API是iOS的未来。如果你完全不关心Android,PC,Xbox,PS等平台,那么你的确可以奉之为圭臬。反正,Unity3d 是不支持用Metal写的,而且他们说近期也没有要去支持Metal的打算。他们只支持自动编译成Metal API,但这样你...

DirectX 11 Shader 节点的属性,指定了 MayaUberShader 着色器文件。 要使用该着色器,您必须在 Viewport 2.0 的 DirectX 11 环境中工作,并启用 dx11shader.mll 插件。有关详细信息。 您可以在 Hypershade 创建栏中找到 DirectX 11 Shader。创...

一般常用的shader都可以搜到 不过真的比较特殊的,就需要自己写了,可以慢慢学,多参考别人写好的,多看文档

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